One interesting mechanic of note is that the SMG cannot be reloaded unless its magazine is completely dry, which adds another level of strategy to reloading. ![]() Like the AR2, it uses Pulse rounds as ammunition and carries the same distinctive muzzle flare. Found in the hotel basement, it functions similarly to SMGs in previous games, allowing rapid-fire of bullets. SMG: While making her way through the Quarantine Zone, Alyx uncovers an 'unbonded' Combine SMG, allowing Alyx to use it without genetic modification.It can be upgraded to have an auto-loader, which automatically loads shells from a holder on the side of the weapon into the magazine once the action has been broken, a laser sight, which indicates the range and spread of the shotgun, a double shot mode, which allows a second shot to be fired immediately after firing (at a speed of approximately 600 rpm), and a grenade launcher (readying a grenade will change the laser sight to show the arc of the grenade). Shotgun: The shotgun, acquired in the third chapter of the game, is break-action, magazine-fed (capacity of 6+1), and semi-automatic.The pistol can be upgraded until it ultimately becomes Alyx's Gun from Half-Life 2 and its episodes, with a reflex sight which highlights weak-points, a laser sight which allows the pistol to be aimed without looking down the sights, a bullet reservoir which increases the pistol's capacity to 20+1, and a burst fire mode. This gun is similar to the starting pistols used by Gordon Freeman in both Half-Life games preceding Half-Life: Alyx. ![]() ![]()
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